Professional
info
Primary Skills:
- Polygonal modeling for multi platform games, movies and cinematic.
- Maya camera Projection Modeling and texture.
- Organic, Hard Surface and Environment Modeling
- Unwrapping clean UV's, texturing and texture painting
- Creating rigging friendly topologies and Retopologizing
- Some experience with Maya Rigging, Animation, Hair/Fur and nCloth
- Creating realistic/cartoon texture, combined with real texture and hand drawing.
- Illustrator and Art Concept
- Manual Sculpting and painting
SELECTED GROUP EXHIBITIONON
2019 Marchandise in ARTJOG, Yogyakarta, Indonesia
2019 ART JAKARTA, Artunlimited, Jakarta, Indonesia
2021 SIKKA GALLERY, Bali, Indonesia
COMMISSION WORKS
2021 AO Space Studio
2019 - 2020 MOT ( Museum Of Toys )
2019 Uji Hahan Project , Gallery Online Sampurna, Susi Susanti ARUNA Figure
2018 Uji Hahan Project ( Life In IG ) Uji Hahan X GLITCH, Darbotz Project
2013 – 2017 Ajisaka The Movie
2013 League of shadows ( Android ) UI. Building's, Level Design, Charater's modeling texturing LINK
2012 Dragon game ( Android ) UI, Level design, Charater's LINK
2012-2013 WEB/TV : Character Modeler,Texture's, Posing : National Car Parks.
2012 GAME: 3D Characters Modeling And Texture's ‘Zumba Core’ Xbox 360
2012 GAME: 3D Characters for ‘Zumba Core’ Nintendo Wii
2012 Systagenix Product Animations Featured in June Issue of Creative Review
2011 GAME: 3D Costume Charater, model'e texture " EyePet"
2011 GAME: 3D Characters for ‘Zumba Fitness 2’ Nintendo Wii
2011 GAME: 3D Characters for ‘Zumba Rush’ Xbox 360
2011 TV: Planet Dinosaur BBC (3D assets)
2011 TV: Frankensteins’s Wedding Promo BBC (3D Assets)
2011 BOOK: ‘3DS Max Automotive modelling’ (Focal Press)
2011 GAME: 3D Characters for ‘Motorstorm 3’ (Evolution /SCEE)
2011 GAME: Level artwork for ‘Crush 3D’ (Zoe Mode)
2010 CONCERT: Capital FM Animations for Jingle Bell Ball at the O2 Arena. (I modelled and animated 3 shots)
2010 WEB: modeling texture's Bacardi & Jack Daniels
2010 FILM: Gallowwalker (Modelling,Texture Painting on 2 shots)
2010 WEB: Scottish Widows Character modeling and pose
2008 BOOK: "Focal Press" "Future Commander " Game Art Complete and 3ds Max Modelling for Games.
Interest :
- Photography ,Playing games, Watcing Movies, Traveling,Surfing,Hiking, listening music
RESUME
Tools
Software Knowladge
- Maya
- XSI
- 3Dsmax
- Zbrush
- Mudbox
- Adobe Photoshop
- Mari
- Nuke
- After Effect
- Vray
- Mental Ray
- Image Modeller
- XNormal
- Headus UV Layout
- Unreal Engine
- Unity
Freelance, Art Activity
2014 - present
Agate International ( Lead Artist )
2023 - Present
MSV Pictures ( Lead Artist )
October 2014 - 2022
Qstudio's - Thailand
Chief Designer ( Temp )
PlayCoMo .Inc
Lead Artist April 2013 - November 2013
PT Bigman 3D (Bali)
3D Artist Senior /Director - March 2012 - May 2013
Bigman 3D UK
Senior Artist Modeler and Texturing - March 2010 - May 2011
Con - Heavy production UK
3D modeller - May 2007 - May 2010
Work's
experience
Languages
- English
- Indonesian