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Professional ​

info​​
 

Primary Skills: 

​- Polygonal modeling for multi platform games, movies and cinematic.

- Maya camera Projection Modeling and texture. 

- Organic, Hard Surface and Environment Modeling

- Unwrapping clean UV's, texturing and texture painting

- Creating rigging friendly topologies and Retopologizing

- Some experience with Maya Rigging, Animation, Hair/Fur and nCloth

- Creating realistic/cartoon texture, combined with real texture and hand     drawing.

- Illustrator and  Art Concept
- Manual Sculpting and painting

SELECTED GROUP EXHIBITIONON

 

2019 Marchandise in ARTJOG, Yogyakarta, Indonesia

 

2019 ART JAKARTA, Artunlimited, Jakarta, Indonesia

 

2021 SIKKA GALLERY, Bali, Indonesia

COMMISSION WORKS

2021 AO Space Studio

2019 - 2020 MOT ( Museum Of Toys )

2019 Uji Hahan Project , Gallery Online Sampurna, Susi Susanti ARUNA Figure

2018 Uji Hahan Project ( Life In IG ) Uji Hahan X GLITCH, Darbotz Project

2013 – 2017 Ajisaka The Movie
2013 League of shadows  ( Android ) UI. Building's, Level Design, Charater's modeling texturing LINK 
2012 Dragon game ( Android )  UI, Level design, Charater's  LINK 

2012-2013 WEB/TV : Character Modeler,Texture's, Posing : National Car Parks.

2012 GAME: 3D Characters Modeling And Texture's ‘Zumba Core’ Xbox 360

2012 GAME: 3D Characters for ‘Zumba Core’ Nintendo Wii
2012 Systagenix Product Animations Featured in June Issue of Creative Review

2011 GAME: 3D Costume Charater, model'e texture " EyePet"
2011 GAME: 3D Characters for ‘Zumba Fitness 2’ Nintendo Wii
2011 GAME: 3D Characters for ‘Zumba Rush’ Xbox 360
2011 TV: Planet Dinosaur BBC (3D assets)
2011 TV: Frankensteins’s Wedding Promo BBC (3D Assets)
2011 BOOK: ‘3DS Max Automotive modelling’ (Focal Press)
2011 GAME: 3D Characters for ‘Motorstorm 3’ (Evolution /SCEE)
2011 GAME: Level artwork for ‘Crush 3D’ (Zoe Mode)
2010 CONCERT: Capital FM Animations for Jingle Bell Ball at the O2 Arena. (I modelled and animated 3 shots)
2010 WEB: modeling texture's  Bacardi & Jack Daniels
2010 FILM: Gallowwalker (Modelling,Texture Painting on 2 shots)
2010 WEB: Scottish Widows Character modeling and pose

2008 BOOK: "Focal Press" "Future Commander " Game Art Complete and 3ds Max Modelling for Games.
 



Interest :

​- Photography ,Playing games, Watcing Movies, Traveling,Surfing,Hiking, listening music

RESUME

Tools

Software Knowladge

- Maya

- XSI

- 3Dsmax

- Zbrush

- Mudbox

- Adobe Photoshop

- Mari

- Nuke

- After Effect
- Vray

- Mental Ray

- Image Modeller

- XNormal

- Headus UV Layout
- Unreal  Engine
- Unity

Freelance, Art Activity

2014 - present

Agate International ( Lead Artist ) 
2023 - Present 

 

MSV Pictures ( Lead Artist )

October 2014 - 2022

 

Qstudio's - Thailand

Chief Designer  ( Temp  )

 

PlayCoMo .Inc

Lead Artist  April 2013 - November 2013

 

PT Bigman 3D  (Bali)
3D Artist Senior /Director - March 2012 - May 2013


Bigman 3D UK

Senior Artist Modeler and Texturing - March 2010 - May 2011

 

Con - Heavy production UK

3D modeller - May 2007 - May 2010

 

Work​'s

experience​
 

Languages

 

- English

- Indonesian​​

 

 

 

 


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